Significant Concepts:Basic video programming and the appeal of virtual environments.
Unit Question:What is the appeal of a virtual environment?
REQUIREMENTS:
Take the Power Game Test on Skyward.
Create a new page on your wiki. Name it "Power Game".
Copy and Paste this page onto your wikispace.
Create your own video game using Power Game.
You must work on this video game for 7 days. You should add new elements to your game every day!
Make at least 5 levels on your video game. Your width for each level should be at least 2600.
Take one picture of each of your levels. You should have at least 5 pictures.
Name all of your pictures, "Power Game 1", Power Game 2", Power Game 3", and "Power Game 4".
Upload all of your pictures onto your wikispace.
INVESTIGATE 1. Take the Power Game Test on Skyward. 2. How does the Design Cycle apply to the real world?
it is used for almost any kind of problem or question.. 3. Answer the Design Brief questions below:
How has virtual environments changed our society? its made nerds out of us!
How has technology impacted our environment? it made it simpler
What is the appeal of a virtual environment? a second life sort of something where there are no bounds no limits
What are environments? places we are surrounded by
What are the requirements of this assignment? they are listed above.
PLAN Follow the plan I outlined below: Day 1: Skyward Test, Design Folder on your wikispace, answer the Investigate and Plan sections. Day 2: Finish Skyward Test, Investigate, and Plan sections. Start Power Game. Day 3: Complete first level. Don't forget that the width for each level needs to be at least 2600. Day 4: Complete second level. Day 5: Complete third level. Day 6: Complete fourth level. Day 7: Complete 5th level and the entire Design Folder, including uploading pictures on your wikispace.
CREATE
Be nice to my software and computer.
Follow the steps of the plan I made you for you!
Pay attention to the quality of your work!
Don't be a whiny baby that I have to babysit!
EVALUATE 4. Did you follow the plan I made for you? 5. Does your game meet all the requirements? 6. How could you improve your game? 7. Share your game with at least one friend. What did he/she like about your game? 8. Reflect on all the steps of the Design Cycle. What did you do well? What do you need to improve? Answer both questions below!
Investigate:
Plan:
Create:
Evaluate:
15. Were you responsible in using the software and computer? 16. What is the appeal of a virtual environment?
17. What problems did you have using power game? 18. What did you like the least about power game? 19. What did you like the best about power game? 20. What grade do you deserve on this project? (1 - 6)
=
=
Area of Interaction: Environments
Significant Concepts: Basic video programming and the appeal of virtual environments.
Unit Question: What is the appeal of a virtual environment?
REQUIREMENTS:
Take the Power Game Test on Skyward.
Create a new page on your wiki. Name it "Power Game".
Copy and Paste this page onto your wikispace.
Create your own video game using Power Game.
You must work on this video game for 7 days. You should add new elements to your game every day!
Make at least 5 levels on your video game. Your width for each level should be at least 2600.
Take one picture of each of your levels. You should have at least 5 pictures.
Name all of your pictures, "Power Game 1", Power Game 2", Power Game 3", and "Power Game 4".
Upload all of your pictures onto your wikispace.
INVESTIGATE
1. Take the Power Game Test on Skyward.
2. How does the Design Cycle apply to the real world?
it is used for almost any kind of problem or question..
3. Answer the Design Brief questions below:
How has virtual environments changed our society? its made nerds out of us!
How has technology impacted our environment? it made it simpler
PLAN
Follow the plan I outlined below:
Day 1: Skyward Test, Design Folder on your wikispace, answer the Investigate and Plan sections.
Day 2: Finish Skyward Test, Investigate, and Plan sections. Start Power Game.
Day 3: Complete first level. Don't forget that the width for each level needs to be at least 2600.
Day 4: Complete second level.
Day 5: Complete third level.
Day 6: Complete fourth level.
Day 7: Complete 5th level and the entire Design Folder, including uploading pictures on your wikispace.
CREATE
EVALUATE
4. Did you follow the plan I made for you?
5. Does your game meet all the requirements?
6. How could you improve your game?
7. Share your game with at least one friend. What did he/she like about your game?
8. Reflect on all the steps of the Design Cycle. What did you do well? What do you need to improve? Answer both questions below!
- Investigate:
- Plan:
- Create:
- Evaluate:
15. Were you responsible in using the software and computer?16. What is the appeal of a virtual environment?
17. What problems did you have using power game?
18. What did you like the least about power game?
19. What did you like the best about power game?
20. What grade do you deserve on this project? (1 - 6)
THIS IS HOW YOU WILL RECEIVE YOUR LETTER GRADE:
Attitude = +20
Followed the Design Cycle = +30
Quality (5 Levels) = +50
TOTAL = 100 POINTS